Scratch
Intermediate
45 mins
Teacher/Student led
+115 XP
What you need:
Chromebook/Laptop/PC or iPad/Tablet

Fish Tank Clicker

In this lesson, students will learn how to create an interactive fish tank using Scratch. They will learn how to make a fish sprite follow the mouse pointer, create clones of the fish, and make the clones swim at different speeds and sizes.

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    1 - Introduction

    In this lesson, you will create a fun and interactive fish tank on your computer.

    You will learn how to make a fish follow your mouse pointer and create copies of itself when clicked. These copies, or 'clones', will swim around at different speeds and sizes, just like real fish in a tank. So, are you ready to dive in and start coding your own fish tank? Let's go!


    2 - Create a new project

    Open the Scratch website and create a new project. Delete the cat sprite from the project.

    scratch.mit.edu


    3 - Add the Underwater Backdrop

    First, go to the backdrop library and select the Underwater 1 backdrop. This sets the scene for our fish tank.


    4 - Add the Fish Sprite

    Next, add the Fish sprite from the sprite library to your project. This will be the main character of our game.



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    Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab. It is available for free at https://scratch.mit.edu
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