Intermediate
40 mins
Teacher/Student led
+90 XP
Pupils work on their own device

Build a Source-evaluation Checklist

Each group designs a source-evaluation card, then hands it to another group, who take it to a real source with no help. Any check they cannot apply unaided is struck out, and what survives becomes the class checklist, saved for the rest of the course.

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    1 - Start ~3 mins

    Illustration for StartA good checklist is one that someone else can pick up and use without asking you what you meant.

    Today your group will make a checklist card: five checks, each one a question about a source. Then another group will use it on a source, with no help from you. Any check they cannot use on their own gets struck out. The checks that survive go into the class checklist, which you will still be using ten lessons from now.

    2 - Examine and Discuss ~4 mins

    Each line on a checklist is a check: a question anyone can answer by looking at the source. The five areas are:

    • Author: who made it, and what we know about them
    • Purpose: why it was published (to inform, persuade, sell or entertain)
    • Evidence: what it claims, and what backs that up
    • Currency: how up to date it is, and whether that matters
    • Cross-checking: whether other separate sources say the same thing
    Examples

    "Does it feel true?" gets struck out, because nothing on the page answers it. "Is the author's name and job on the page?" survives, because anyone can look and answer it.

    What a finished checklist looks like

    This one is for a different job, checking a bike before a cycle, so it shows the shape without giving you words to copy. Every check is a question you can answer by looking.

    • Do both brakes stop the wheel when you squeeze them?
    • Do both tyres feel firm when you press them?
    • Is the chain on, and does it turn when you pedal?
    • Is the saddle tight, so it does not twist?
    • Do the lights come on?

    Your card will have five checks too, one under each of the five areas above.

    A finished checklist card called Bike check, made by Team Spokes, with five checks. Do both brakes stop the wheel when you squeeze them? Yes: both stop the wheel dead. Do both tyres feel firm when you press them? Yes: neither one gives under my thumb. Is the chain on, and does it turn when you pedal? Yes: it turns all the way round. Is the saddle tight, so it does not twist? Not sure: it moved a little when I pushed it. Do the lights come on? No: the back light stays off. A finished card for a different job. Yours has one check for each of the five areas.

    3 - Hands-on: Design Your Checklist Card ~12 mins

    Your group will make one source-evaluation card in the activity below, and its instructions explain the task.

    1. Agree on the wording out loud before anyone types it. If your group has to explain what a check means, it is not clear enough yet.
    2. Put your group's name on the card, so you will know it is yours when it comes back with checks struck out.
    When you finish

    Your work saves as you go. You have twelve minutes, so make sure the card is finished, because at the end it goes to another group and they will not be able to ask you anything.

    Your group's source-evaluation card

    4 - The Cold Swap Test ~9 mins

    Now the cards move. Swap devices with the group your teacher names, and use their card to judge Source A below. You are not allowed to ask the group who wrote the card anything, because the test is whether the card works on its own.

    Source A: Harbour View Youth Blog (made up for testing)

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    1. Go down the card one check at a time. For each check, mark yes, no or not sure, and write one line from the source that shows why.
    2. If a check makes you ask what it means, strike it out. To do that, tap the check on the card, make it red and type STRUCK: in front of its words, so the group who wrote it can still read it. Then add a line under it saying what the check would have needed to say for you to be able to use it.
    3. Hand the device back to its group, with your strike-outs on the card.
    Before you finish

    Make sure every check on the card you tested has either a yes, no or not sure with evidence, or a strike-out with a reason.

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